Hello,
Does anyone think the capes that we have atm are good?
18 Dex/Luc OK, that's good
but 18 Str/Rec sucks. Warriors or BG don't need rec and Tanks don't need STR lol.
18 Int/Wis Healing Orcs don't need int.
But yeah Wis is needed for pagans, but i think they rather have it 18 Int/Rec
So this a suggestion to make a variety of capes
2 capes for every group
Sin/Hunter: 18 Dex/Luc - 18 Dex/Str
Warrior/Gaurd: 18 Str/Dex - 18 Str/Luc or 18 Rec/Wis
Pagan/Oracle: 18 Rec/Wis - 18 Rec/Int
Perhaps also apply this change on the NPC capes and the capes who add 16 of each.
What do you think?
Does anyone think the capes that we have atm are good?
18 Dex/Luc OK, that's good
but 18 Str/Rec sucks. Warriors or BG don't need rec and Tanks don't need STR lol.
18 Int/Wis Healing Orcs don't need int.
But yeah Wis is needed for pagans, but i think they rather have it 18 Int/Rec
So this a suggestion to make a variety of capes
2 capes for every group
Sin/Hunter: 18 Dex/Luc - 18 Dex/Str
Warrior/Gaurd: 18 Str/Dex - 18 Str/Luc or 18 Rec/Wis
Pagan/Oracle: 18 Rec/Wis - 18 Rec/Int
Perhaps also apply this change on the NPC capes and the capes who add 16 of each.
What do you think?