Does anyone think the capes that we have atm are good?
18 Dex/Luc OK, that's good
but 18 Str/Rec sucks. Warriors or BG don't need rec and Tanks don't need STR lol.
18 Int/Wis Healing Orcs don't need int.
But yeah Wis is needed for pagans, but i think they rather have it 18 Int/Rec
So this a suggestion to make a variety of capes
2 capes for every group
Sin/Hunter: 18 Dex/Luc - 18 Dex/Str
Warrior/Gaurd: 18 Str/Dex - 18 Str/Luc or 18 Rec/Wis
Pagan/Oracle: 18 Rec/Wis - 18 Rec/Int
Perhaps also apply this change on the NPC capes and the capes who add 16 of each.
What do you think?